#include <amxmodx>
#define R random(256)
#define G random(256)
#define B random(256)
#define time_hud 10.0
new round_count, msgsaytext
new cvar_show_msg, cvar_nextmap
public plugin_init()
{
register_plugin("Round Info", "0.2", "P.Of.Pw")
register_event("TextMsg", "game_comenc", "a", "2&#Game_C")
register_logevent("roundstart", 2, "1=Round_Start")
cvar_show_msg = register_cvar("round_msg", "1") // 1- msg chat color ; 2-msg hud
cvar_nextmap = get_cvar_pointer("amx_nextmap")
msgsaytext = get_user_msgid("SayText")
}
public game_comenc()
{
round_count = 0
}
public roundstart()
{
new nextmap[32]
get_pcvar_string(cvar_nextmap, nextmap, 31)
new current_map[32]
get_mapname(current_map, 31)
new playersnum = get_playersnum()
new maxplayers = get_maxplayers()
if (get_pcvar_num(cvar_show_msg) == 1)
{
print_color(0, "^x01--[ ^x04Ronda: ^x03%d ^x01| ^x04Jugadores: ^x03%d/%d ^x04Mapa actual: ^x03%s ^x01| ^x04Siguiente mapa: ^x03%s ^x01]--",
round_count+=1, playersnum, maxplayers, current_map, nextmap)
}
else if (get_pcvar_num(cvar_show_msg) == 2)
{
set_hudmessage(R, G, B, -1.0, 0.4, 0, 6.0, time_hud)
show_hudmessage(0, "--[ Ronda: %d | Jugadores: %d/%d^n Mapa actual: %s | Siguiente mapa: %s ]--",
round_count+=1, playersnum, maxplayers, current_map, nextmap)
}
}
stock print_color(id, const message[], {Float,Sql,Result,_}:...)
{
new Buffer[128],Buffer2[128],
players[32], index, num, i
formatex(Buffer2, sizeof Buffer2 - 1, "%s", message)
vformat(Buffer, sizeof Buffer - 1, Buffer2, 3)
get_players(players, num, "c")
if (id)
{
message_begin(MSG_ONE, msgsaytext, _, id)
write_byte(id)
write_string(Buffer)
message_end()
}
else
{
for (i = 0; i < num;i++)
{
index = players[i]
if (!is_user_connected(index))
continue
message_begin(MSG_ONE,msgsaytext,_,index)
write_byte(index)
write_string( Buffer )
message_end()
}
}
}