AutoMix agregar .dmg y saber el moneyteam
#1
Buenas tengo un pequeño problemita no tanto pero bueno... Genius el que sabe sabe.. yo no

Este aporte que hizo K.- el Automix tengo un pequeño problema el damage no se registra.. y deseo agregarle esto pero no me gunciona con el g_IsStarted

En fin.. Whatever quiero agregarle el .dmg y saber el dinero de mi team.

Código PHP:
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>

#define NAME "show teammate's money"
#define VERSION "1.3.1"
#define AUTHOR "K.K.Lv"

new g_max_playersg_sync_creat_statustextg_sync_creat_list

new bool:g_teammate[33]

new 
cvar_plugin_on
new cvar_status_on

public plugin_init()
{
    
register_plugin(NAMEVERSIONAUTHOR)
    
    
RegisterHam(Ham_Spawn"player""player_spawn"1)
    
    
register_clcmd("say /money""clcmd_money")
    
    
register_event("StatusValue""show_teammate_money""be""1=2""2!0")
    
register_event("StatusValue""set_team""be""1=1")
    
    
cvar_plugin_on register_cvar("stm_on""1")
    
cvar_status_on register_cvar("stm_st_on""1")
    
    
g_max_players get_maxplayers()
    
g_sync_creat_statustext CreateHudSyncObj()
    
g_sync_creat_list CreateHudSyncObj()
}

public 
clcmd_money(client)
{
    if (!
get_pcvar_num(cvar_plugin_on))
    {
        
client_print(clientprint_chat"[AMXX]: Show Teammate's Money was off.")
        return 
PLUGIN_HANDLED
    
}
    
show_money(client)
    return 
PLUGIN_CONTINUE
}

public 
player_spawn(client)
{
    
remove_task(client)
    if (
is_user_alive(client) && get_pcvar_num(cvar_plugin_on))
    {
        
set_task(1.0"show_money"client)
    }
}

public 
show_money(client)
{
    static 
message[1024];
    static 
name[32];
    
    new 
moneyidlen;
    
    
len format(messagecharsmax(message), "The teammate's money:^n");
    for (
id 1id <= g_max_playersid++)
    {
        if (
id != client && is_user_connected(id) && cs_get_user_team(id) == cs_get_user_team(client))
        {
            
money cs_get_user_money(id);
            
get_user_name(idname31);
            
len += format(message[len], charsmax(message) - len"%-22.22s: %d^n"namemoney);
        }
    }
    
set_hudmessage(10020000.050.3500.025.00.10.22);
    
ShowSyncHudMsg(clientg_sync_creat_listmessage);
}

public 
set_team(id)
    
g_teammate[id] = bool:(read_data(2) == 1);

public 
show_teammate_money(id)
{
    if (!
get_pcvar_num(cvar_plugin_on))
        return 
PLUGIN_HANDLED
    
if(!is_user_bot(id) && is_user_connected(id) && get_pcvar_num(cvar_status_on))
    {
        static 
name[32]
        
        new 
pid read_data(2)
        new 
red 0blue 0
        
        
if (cs_get_user_team(pid) == CS_TEAM_T)
            
red 255
        
else if(cs_get_user_team(pid) == CS_TEAM_CT)
            
blue 255
        
        get_user_name
(pidnamecharsmax(name))
        new 
money cs_get_user_money(pid)
        if (
g_teammate[id])
        {
            
set_hudmessage(red50blue, -1.00.6010.010.60.010.018)
            
ShowSyncHudMsg(idg_sync_creat_statustext"Friend:%s -- Money:%d"namemoney)
        }
        else {
            
set_hudmessage(red50blue, -1.00.6010.010.60.010.018)
            
ShowSyncHudMsg(idg_sync_creat_statustext"Enemy:%s"name)
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
client_disconnect(client)
{
    
remove_task(client)


Aporte AutoMix

este es el .dmg original de Twilight Suzuka
Código PHP:
#include <amxmodx>
#include <amxmisc>

#include <yap_modspecific>
#include <yap_forwards>
#include <yap_stocks>
#include <yap_const>

new const plugin_author[] = "Twilight Suzuka"
new const plugin_name[] = "YAP-AUX"
new const plugin_version[] = "0.0.1"

public pug_cvar_help
public pug_cvar_admin_help

public plugin_init()
{
    
register_plugin(plugin_name,plugin_version,plugin_author);

    
register_dictionary("yap.txt")
    
register_dictionary("yap_aux.txt")

    
pug_cvar_help register_cvar("pug_help","http://")
    
pug_cvar_admin_help register_cvar("pug_adminhelp","http://")

    
register_pug_admincmd("cmds","cmd_cmdlist",_,"Lists all PUG commands")
    
register_pug_admincmd("commands","cmd_cmdlist",_,"Lists all PUG commands")

    
register_pug_clcmd("hp","cmd_hpteam",_,"[target] Shows health of other clients")
    
register_pug_clcmd("hpteam","cmd_hpteam",_,"[target] Shows health of other clients")
    
register_pug_clcmd("hpall","cmd_hpall",_,"[target] Shows health of other clients")

    
register_pug_clcmd("dmg","cmd_dmg",_,"[target] Shows damage you have done to other clients")
    
register_pug_clcmd("rdmg","cmd_rdmg",_,"[target] Shows damage done to you by other clients")

    
register_pug_clcmd("db server","cmd_db",_,"Brings up server info")
    
register_pug_clcmd("dbserver","cmd_db",_,"Brings up server info")

    
register_pug_admincmd("svrestart","cmd_restart",PUG_CMD_LVL,"Restarts the server")

    
register_pug_admincmd("kill","cmd_kill",PUG_CMD_LVL,"<name or #userid> Kills a client")
    
register_pug_admincmd("kick","cmd_kick",PUG_CMD_LVL,"<name or #userid> Kicks a client")

    
register_pug_admincmd("message","cmd_msg",PUG_CMD_LVL,"Sends a message")
    
register_pug_admincmd("msg","cmd_msg",PUG_CMD_LVL,"Sends a message")

    
register_pug_admincmd("rcon","cmd_rcon",PUG_CMD_LVL,"Sends RCON command")
    
register_pug_admincmd("exec","cmd_rcon",PUG_CMD_LVL,"Sends RCON command")

    
register_pug_clcmd("help","cmd_help",_,"Brings up client help info")
    
register_pug_clcmd("adminhelp","cmd_admin_help",PUG_CMD_LVL,"Brings up admin help info")

    
//parse_header("BOE-E",pug_header,5)
}

// Rukia: We need to reset the dmg and hits when a client connects, disconnects, and rounds start
new pug_dmg[33][33]
new 
pug_hits[33][33]

public 
client_connect(id
{
    
arrayset(pug_dmg[id], 033); 
    
arrayset(pug_hits[id], 033);
}

public 
client_disconnect(id)
{
    for (new 
033i++)
    {
        
pug_dmg[i][id] = 0;
        
pug_hits[i][id] = 0;
    }
}

public 
pug_round_start()
{
    for (new 
033; ++i)
    {
        
arrayset(pug_dmg[i], 033)    
        
arrayset(pug_hits[i], 033)    
    }
}

public 
pug_round_start_failed()
{
    for (new 
033; ++i)
    {
        
arrayset(pug_dmg[i], 033)    
        
arrayset(pug_hits[i], 033)    
    }
}

// Rukia: Assume that the mod specific plugin has loaded the correct module, or provided this for us
public  client_damage attackervictimamountwpnindexhitplaceTA )
{
    
//if (attacker == victim) return;

    
pug_dmg[attacker][victim] += amount
    pug_hits
[attacker][victim] += 1
}

#include <yap_aux>


public cmd_hpall(id)
{
    if(
is_user_alive(id) && id != 0) { pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED"); }
    else
    {
        static 
Players[32], name[32]
        new 
playerCountiplayer
        get_players
(PlayersplayerCount"ah")

        for (
i=0i<playerCounti++)
        {
            
player Players[i]
            
get_user_name(player,name,31)

            
client_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_HP",name,get_user_health(player),get_user_armor(player))
        }
    }
    return 
PLUGIN_HANDLED
}

public 
cmd_hpteam(id)
{
    if(
is_user_alive(id) && id != 0) { pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED"); }
    else
    {
        static 
Players[32], name[32]
        new 
playerCountiplayer
        get_players
(PlayersplayerCount"ah")

        new 
teamid pug_get_client_team(id)
        for (
i=0i<playerCounti++)
        {
            
player Players[i]
            if(
teamid == pug_get_client_team(player) ) continue;
            
get_user_name(player,name,31)

            
client_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_HP",name,get_user_health(player),get_user_armor(player))
        }
    }
    return 
PLUGIN_HANDLED
}

public 
cmd_dmg(id)
{
    if(
is_user_alive(id) && id != 0pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED"); 
    else
    {
        static 
Players[32], name[32]
        new 
playerCountiplayer
        get_players
(PlayersplayerCount"ch")

        new 
tmp_hitstmp_dmgcheck
        
for (i=0i<playerCounti++)
        {
            
player Players[i]
            
tmp_hits pug_hits[id][player]

            if( 
tmp_hits )
            {
                
check 1
                tmp_dmg 
pug_dmg[id][player]

                if(
player == idclient_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_DMG_SELF",tmp_hits,tmp_dmg)
                else
                {
                    
get_user_name(player,name31)
                    
client_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_DMG",name,tmp_hits,tmp_dmg)
                }
            }
          }

        
tmp_hits pug_hits[id][0]
        if(
tmp_hits)
        {
            
tmp_dmg pug_dmg[id][0]
            
client_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_DMG","WorldSpawn",tmp_hits,tmp_dmg)
        }
        else if(!
checkclient_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_NODMG")
    }
    return 
PLUGIN_HANDLED
}

public 
cmd_rdmg(id)
{
    if(
is_user_alive(id) && id != 0pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED"); 
    else
    {
        static 
Players[32], name[32]
        new 
playerCountiplayer
        get_players
(PlayersplayerCount"ch")

        new 
tmp_hitstmp_dmgcheck
        
for (i=0i<playerCounti++)
        {
            
player Players[i]
            
tmp_hits pug_hits[player][id]

            if( 
tmp_hits )
            {
                
check 1
                tmp_dmg 
pug_dmg[player][id]

                if(
player == idclient_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_RDMG_SELF",tmp_hits,tmp_dmg)
                else
                {
                    
get_user_name(player,name31)
                    
client_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_RDMG",name,tmp_hits,tmp_dmg)
                }
            }
          }
        
tmp_hits pug_hits[0][id]
        if(
tmp_hits)
        {
            
tmp_dmg pug_dmg[0][id]
            
client_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_RDMG","WorldSpawn",tmp_hits,tmp_dmg)
        }
        else if(!
checkclient_print(id,print_chat,"%s %L",pug_header,id,"PUG_AUX_RNODMG")
    }
    return 
PLUGIN_HANDLED
}


public 
cmd_restart(id,level,cid)
{
    if (!
cmd_access(idlevelcid1) ) return pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED")
    else 
server_cmd("restart");

    return 
PLUGIN_HANDLED;
}

public 
cmd_kill(id,level,cid)
{
    if (!
cmd_access(idlevelcid2) ) return pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED")

    static 
arg[32]
    
read_argv(1,arg,31)

    
client_cmd(id,"amx_slay %s",arg)
    return 
PLUGIN_HANDLED;
}

public 
cmd_kick(id,level,cid)
{
    if (!
cmd_access(idlevelcid2) ) return pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED")

    static 
arg[32], reason[50]
    
read_argv(1,arg,31)

    if(
read_argc ( ) > 2read_argv(2,reason,49)
    else 
formatex(reason,49,"%s Bye!",pug_header)

    
client_cmd(id,"amx_kick %s %s",arg,reason)
    return 
PLUGIN_HANDLED;
}

public 
cmd_msg(id,level,cid)
{
    if (!
cmd_access(idlevelcid2) ) return pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED")

    static 
arg[192]
    
read_args(arg,191)

    
strbreak(arg,"",0,arg,191)
    
client_cmd(id,"amx_say %s %s",pug_header,arg)

    return 
PLUGIN_HANDLED;
}

public 
cmd_rcon(id,level,cid)
{
    if (!
cmd_access(idlevelcid2) ) return pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED")

    static 
arg[192]
    
read_args(arg,191)
    
strbreak(arg,"",0,arg,191)

    
client_cmd(id,"amx_rcon %s",arg)
    return 
PLUGIN_HANDLED;
}

public 
cmd_help(id)
{
    static 
tmp[255], name[32]
    
formatex(name,31,"%s PUG Help",pug_header)

    
get_pcvar_string(pug_cvar_help,tmp,255)
    
show_motd(id,tmp,name)

    return 
PLUGIN_HANDLED
}

public 
cmd_admin_help(id)
{
    static 
tmp[255], name[32]
    if(!
access(id,PUG_CMD_LVL) ) pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED")
    else
    {
        
formatex(name,31,"%s PUG Admin Help",pug_header)

        
get_pcvar_string(pug_cvar_admin_help,tmp,255)
        
show_motd(id,tmp,name)
    }
    return 
PLUGIN_HANDLED
}


public 
cmd_cmdlist(id)
{
    static 
dyna_MOTD[1600], cmd[64], info[256], flags;
    static 
seperator[10]
    if(
colored_menus()) copy(seperator,4,"<br>")
    else 
copy(seperator,4,"^n^n")

    
dyna_MOTD[0] = '^0'

    
formatex(dyna_MOTD,1599,"%s%L%s%s",pug_header,id,"PUG_DYNAHELP",seperator,seperator)
    
    
//new idflags = get_user_flags(id)
    
new num get_concmdsnum(-1)

    for(new 
0numi++)
    {
        
get_concmd(icmd63flagsinfo255, -1);
        
        if(
cmd[0] == '.')
        {
            
format(dyna_MOTD,1599,"%s%s - %s%s",dyna_MOTD,cmd,info,seperator)
        }
    }

    
show_motd(id,dyna_MOTD,"Dynamic Command Collection")
    return 
PLUGIN_HANDLED;
}

public 
cmd_db(id)
{
    static 
DbUrl[256], BoxTitle[128], server_name[64], server_rcon[128], server_ip[32], server_ip_port[42], ip_tmp[32], server_port[10]

    
get_cvar_string"hostname"server_name63 )
    
formatBoxTitle127"%s - ESEA SteamID DataBase"server_name )

    
get_cvar_string"ip"server_ip32 )
    
get_user_ip(0server_ip_port41// Takes in the whole IP:port string.. (0 is always the server)
    
strtok(server_ip_portip_tmp31server_port9':'// Divides the string with the help of strtok and delimiter :

    
get_cvar_string"rcon_password"server_rcon127 )
    
formatexDbUrl255"http://steamid.esportsea.com/?action=search&type=rcon&server=%s:%s&pass=%s"server_ipserver_portserver_rcon )

    
show_motdidDbUrlBoxTitle )
    return 
PLUGIN_HANDLED

aprendiendo
Responder
#2
Bueno Amigo me tome la molestia de hacerte el plugin y como me imagino que tendras algun conocimiento de pawn espero que lo sepas adaptar a tu mix. aqui esta suerte.

Código PHP:
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
#include <csx> // lo necesitas para el dmg recuerda activar el modulo csx en modules.ini y verificar si esta en la carpeta modules

#define NAME "DMX AUX + TEAMMONEY"
#define VERSION "1.0"
#define AUTHOR "SytOws2j"

new const g_Header[] = "[AMXX-MIX]"

new g_hits[13][12],g_dmg[13][12]; // vaira
new bool:g_IsRound // variable para comprobar la ronda.

new cvar_moneypointer,cvar_teammoney;

public 
plugin_init()
{
    
register_plugin(NAMEVERSIONAUTHOR)
    
    
register_clcmd("say .dmg","cmdDamage",_,"<dmg realizado a un jugador>");
    
register_clcmd("say .rdmg","cmdRDamage",_,"<dmg que un jugador realizo hacia ti>");
    
register_clcmd("say .hp""cmdHP",_,"<visualizar la vida de los jugadores vivos del equipo contrario");
    
    
cvar_moneypointer     get_cvar_pointer("mp_startmoney");
    
cvar_teammoney    register_cvar("amx_teammoney","1");
    
register_logevent("RoundStart",2,"1=Round_Start"); 
    
register_event"SendAudio""TTRonda""a""2&%!MRAD_terwin" ); 
    
register_event"SendAudio""CTRonda""a""2&%!MRAD_ctwin" ); 
    
register_event"SendAudio""EmpateRonda","a","2&%!MRAD_rounddraw" );
    
RegisterHam(Ham_Spawn,"player","pfn_SpawnPost",1);
    

}


public 
client_authorized(id)
{
    
    
arrayset(g_hits[id],0,sizeof(g_hits[]));
    
arrayset(g_dmg[id],0,sizeof(g_dmg[]));

}


/**** DMG AUX ****/

public client_damage(attacker victimamountwpnindexhitplaceTA)
{
    
        
// debes someter esto a una condicion 
        // ejemplo: si el mix esta en vivo
        
g_hits[attacker][victim]++;
        
g_dmg[attacker][victim]  += amount;
        
}



public 
cmdHP(id)
{

    
// Todo esto bajo condicion si esta en vivo
    
    
if(is_user_alive(id) && g_IsRound)
    {
        
client_print
        
(
            
id,
            
print_chat,
            
"%s comando no disponible.",
            
g_Header
                
        
);
    }
    else
    {
        new 
iPlayers[32],iNum,iPlayer;
        
get_players(iPlayers,iNum,"aeh",(cs_get_user_team(id) == CS_TEAM_T) ? "CT" "TERRORIST");
            
        if(!
iNum)
        {
            
client_print
            
(
                
id,
                
print_chat,
                
"%s no hay jugadores del equipo contrario vivos",
                
g_Header
            
);
                
            return 
PLUGIN_HANDLED;
        }
            
        new 
szName[32];
            
        for(new 
i;iNum;i++)
        {
            
iPlayer iPlayers[i];
        
            
get_user_name(iPlayer,szName,charsmax(szName));
                
            
client_print
            
(
                
id,
                
print_chat,
                
"%s %s (%d hp / %s armor)",
                
g_Header,
                
szName,
                
get_user_health(iPlayer),
                
get_user_armor(iPlayer)
            );
        }
    }

    return 
PLUGIN_HANDLED;
}


public 
cmdDamage(id)
{
    
    
// Todo esto bajo condicion si esta en vivo

    
if(is_user_alive(id) && g_IsRound)
    {
        
client_print
        
(
            
id,
            
print_chat,
            
"%s comando no disponible.",
            
g_Header
                
        
);
    }
    else
    {
        new 
iPlayers[32],iNum,iPlayer;
        
get_players(iPlayers,iNum,"h");
            
        new 
szName[32];
        new 
iDmg,iHit,iCheck;
            
        for(new 
i;iNum;i++)
        {
            
iPlayer iPlayers[i];
                
            
iHit g_hits[id][iPlayer]; // tomo los hit echos
                
            
if(iHit// si se producen hits
            
{
                ++
iCheck// cuento los aciertos
                
                
iDmg g_dmg[id][iPlayer]; // tomo el dmg hecho
                    
                
if(iPlayer == id// si el jugador se hiere a si mismo
                
{
                    
client_print
                    
(
                        
id,
                        
print_chat,
                        
"%s te heriste tu mismo (%d %s / %d dmg).",
                        
g_Header,
                        
iHit,
                        (
iHit 1) ? "hits" "hit",
                        
iDmg
                    
);
                }
                else
                {
                    
get_user_name(iPlayer,szName,charsmax(szName));
                        
                    
client_print
                    
(
                        
id,
                        
print_chat,
                        
"%s %s (%d %s / %d dmg).",
                        
g_Header,
                        
szName,
                        
iHit,
                        (
iHit 1) ? "hits" "hit",
                        
iDmg
                    
);
                }
            }
        }
            
        if(!
iCheck// si no se contaron aciertos
        
{    
            
client_print
            
(
                
id,
                
print_chat,
                
"%s no heriste a nadie.",
                
g_Header
                
);
            }
    }
    
    return 
PLUGIN_HANDLED;
}

public 
cmdRDamage(id)
{
    
// Todo esto bajo condicion si esta en vivo

    
if(is_user_alive(id) && g_IsRound)
    {
        
client_print
        
(
            
id,
            
print_chat,
            
"%s comando no disponible.",
            
g_Header
                
        
);
    }
    else
    {
        new 
iPlayers[32],iNum,iPlayer;
        
get_players(iPlayers,iNum,"h");
            
        new 
szName[32];
        new 
iDmg,iHit,iCheck;
            
        for(new 
i;iNum;i++)
        {
            
iPlayer iPlayers[i];
                
            
iHit g_hits[iPlayer][id]; // tomo los hit que me hiceron
                
            
if(iHit// si se producen hits
            
{
                ++
iCheck// cuento los aciertos
                
                
iDmg g_dmg[iPlayer][id]; // tomo el dmg que me hiceron
                    
                
if(iPlayer == id// si el jugador se hiere a si mismo
                
{
                    
client_print
                    
(
                        
id,
                        
print_chat,
                        
"%s te heriste tu mismo (%d %s / %d dmg).",
                        
g_Header,
                        
iHit,
                        (
iHit 1) ? "hits" "hit",
                        
iDmg
                    
);
                }
                else
                {
                    
get_user_name(iPlayer,szName,charsmax(szName));
                        
                    
client_print
                    
(
                        
id,
                        
print_chat,
                        
"%s %s (%d %s / %d dmg).",
                        
g_Header,
                        
szName,
                        
iHit,
                        (
iHit 1) ? "hits" "hit",
                        
iDmg
                    
);
                }
            }
        }
            
        if(!
iCheck// si no se contaron aciertos
        
{    
            
client_print
            
(
                
id,
                
print_chat,
                
"%s nadie te hirio.",
                
g_Header
                
);
        }
    }
    
    
    return 
PLUGIN_HANDLED;
}

public 
RoundStart()
{
    for(new 
i;sizeof g_dmg;++i)
    {
        
arrayset(g_hits[i],0,sizeof(g_hits));
        
arrayset(g_dmg[i],0,sizeof(g_dmg));    
    }
    
g_IsRound true;
}
/**** TEAM MONEY ****/
public pfn_SpawnPost(id)
{
    
    if(
get_pcvar_num(cvar_teammoney))
    {
        
//bajo condicion si esta el mix en vivo
        
        
if(is_user_connected(id)  && cs_get_user_money(id) != get_pcvar_num(cvar_moneypointer))
        {
                
set_task(0.1,"MoneyTeam",id);
                
        }
        
    }
    
}

public 
MoneyTeam(id)
{
    
    new 
szTeam[13];
    
get_user_team(id,szTeam,charsmax(szTeam));

    new 
iPlayers[32],iNum,iPlayer;
    
get_players(iPlayers,iNum,"aeh",szTeam);

    new 
szName[32],szHud[512],Money;

    for(new 
i;iNum;i++)
    {
        
iPlayer iPlayers[i];

        
Money cs_get_user_money(iPlayer);
        
get_user_name(iPlayer,szName,charsmax(szName));

        
formatex
        
(
            
szHud,
            
charsmax(szHud),
            
"%s%s $ %d^n",
            
szHud,
            
szName,
            
Money
        
);
    }

    
set_hudmessage(022500.580.0200.06.00.00.01)
    
show_hudmessage(id,(szTeam[0] == 'C') ? "Counter-Terrorists:" "Terrorists:");
    
    
set_hudmessage(2552552250.580.0500.06.00.00.02)
    
show_hudmessage(id,szHud);
    
}
public 
TTRonda() g_IsRound false;
public 
CTRonda() g_IsRound false;
public 
EmpateRonda() g_IsRound false;

public 
client_disconnect(id)
{
    
    for(new 
i;sizeof g_dmg;++i)
    {
        
g_hits[i][id] = 0;
        
g_dmg[i][id] = 0;
    }
    

[PLUGIN] Dominacion CSGO [v1.3a] + Guardo TOP 10
[APORTES] Evento de Logros [v1.2] + Guardado TOP 10
Código:
La tristeza es una parte ensencal de la vida, solo aquel que la conoce, es capaz de disfrutar de la verdadera felicidad.
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