[SOLUCIONADO] Ayuda con [Sprite-kill] - angelito max-style 5 - 14/09/2018
Quiero quitarle los sonidos y solo dejarle los sprite, quien me ayude. intente hacerlo y me da error al copilar
Código PHP: /////////////////////////////////////////////////// // AMXMOD[X] // // Effects Killer // // by NST ([email protected]) // // // // cvar: // // nst_ek_time_kill < number > // // < number > = 8,9,.... // // // // nst_ek_sex < number > // // < number > = 1 or 2 // // 1 - Man // // 2 - Woman // // nst_ek_type < number > // // < number > = 1 or 2 // // 1 - use image // // 2 - use text // ///////////////////////////////////////////////////
#include <amxmodx> #include <fakemeta>
#define LEVELS 8
new kills[33] = {0,...}; new timekill[33] = {0,...}; new victims[33] = {0,...}; new levels[8] = {1, 2, 3, 4, 5, 6, 7, 8};
new spr_current[33] = {0,...} new time_show_set[33] = {0,...} new iconstatus, time_show = 3, g_firstBlood, g_lastkill
public plugin_init() { register_plugin("Effects Killer","1.0","NST") register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w") register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw") register_event("RoundTime", "eNewRound", "bc") register_cvar("nst_ek_time_kill","8") register_cvar("nst_ek_sex","1") register_cvar("nst_ek_type","1") register_forward(FM_PlayerPreThink,"check_spr") iconstatus = get_user_msgid("StatusIcon")
//return PLUGIN_CONTINUE }
public client_death(killer, victim, wpnindex, hitplace, TK) { if (killer == victim) return PLUGIN_HANDLED kills[victim] = 0 new team[6],sex[6] if (get_user_team(killer) == 1) team = "T" else team = "CT" new sex_cvar = get_cvar_num("nst_ek_sex") if (sex_cvar == 2) sex = "woman" else sex = "man"
new killer_name[32], victim_name[32] get_user_name(killer, killer_name, 31) get_user_name(victim, victim_name, 31) victims[victim] = killer new headshot = (hitplace == HIT_HEAD) ? 1 : 0
new sec_c = get_systime() new timekill_cvar = get_cvar_num("nst_ek_time_kill") new timeleft = sec_c-timekill[killer] timekill[killer] = sec_c if (timeleft<=timekill_cvar) kills[killer] += 1; else kills[killer] = 1; if (kills[killer]>LEVELS) kills[killer] = 1 new players_ct[32], players_t[32], ict, ite get_players(players_ct,ict,"ae","CT") get_players(players_t,ite,"ae","TERRORIST") if (ict == 0 || ite == 0) g_lastkill = 1 if (kills[killer] == 1 || g_lastkill == 1) { if (g_firstBlood) { g_firstBlood = 0 show_spr(killer, 9) show_msg(killer,"FIRST KILL") client_cmd(killer, "spk misc/MultiKill/%s/MultiKill_1_%s", sex, team); } else if (g_lastkill == 1) { g_lastkill = 0 show_spr(killer, 15) show_msg(killer,"LAST KILL") client_cmd(killer, "spk misc/MultiKill/%s/MultiKill_1_%s", sex, team); } else if (victim == victims[killer]) { show_spr(killer, 16) show_msg(killer,"PHUC THU") client_cmd(killer,"spk misc/MultiKill/%s/Revenge_%s", sex, team) victims[killer] = 0 }
else if (headshot && wpnindex) { show_spr(killer, 12) show_msg(killer,"HEADSHOT") client_cmd(killer,"spk misc/MultiKill/%s/Headshot_%s", sex, team) }
else if (wpnindex == CSW_HEGRENADE) { show_spr(killer, 11) show_msg(killer,"HEGRENADE KILL") client_cmd(killer,"spk misc/MultiKill/%s/Grenadekill_%s", sex, team) } else if (wpnindex == CSW_KNIFE) { show_spr(killer, 14) show_msg(killer,"KNIFE KILL") client_cmd(killer,"spk misc/MultiKill/%s/Knifekill_%s", sex, team) } else { show_spr(killer, 1) show_msg(killer, "1 KILL"); client_cmd(killer, "spk misc/MultiKill/%s/MultiKill_1_%s", sex, team); }
} else { for (new i = 0; i < LEVELS; i++) { if (kills[killer] == levels[i]) { show_spr(killer, (i+1)) new msg[33] format (msg ,33, "%i KILL", (i+1)); show_msg(killer, msg); client_cmd(killer, "spk misc/MultiKill/%s/MultiKill_%i_%s", sex, (i+1), team); return PLUGIN_CONTINUE; } } } return PLUGIN_CONTINUE }
public bomb_defused(defuser) { new sex[6] new sex_cvar = get_cvar_num("nst_ek_sex") if (sex_cvar == 2) sex = "woman" else sex = "man" show_spr(defuser, 17) client_cmd(defuser, "spk misc/MultiKill/%s/C4_Defuse", sex); }
public bomb_planted(planter) { new sex[6] new sex_cvar = get_cvar_num("nst_ek_sex") if (sex_cvar == 2) sex = "woman" else sex = "man"
show_spr(planter, 18) client_cmd(planter, "spk misc/MultiKill/%s/C4_Set", sex); }
public show_msg(killer, msg[]) { new type_cvar = get_cvar_num("nst_ek_type") if (type_cvar == 2) { set_hudmessage(0, 204, 0, -1.0, 0.65, 1, 0.02, 3.0, 0.3, 0.3, 2) show_hudmessage(killer, msg); } return PLUGIN_CONTINUE }
public show_spr(id, idspr) { new type_cvar = get_cvar_num("nst_ek_type") if (type_cvar == 1) { new sec_c = get_systime() time_show_set[id] = sec_c
hide_spr(id, spr_current[id]) spr_current[id] = idspr new spr_name[33] if (idspr==1) spr_name = "kill_1" if (idspr==2) spr_name = "kill_2" if (idspr==3) spr_name = "kill_3" if (idspr==4) spr_name = "kill_4" if (idspr==5) spr_name = "kill_5" if (idspr==6) spr_name = "kill_6" if (idspr==7) spr_name = "kill_7" if (idspr==8) spr_name = "kill_8" if (idspr==9) spr_name = "kill_first" if (idspr==11) spr_name = "kill_he" if (idspr==12) spr_name = "kill_headshot" if (idspr==13) spr_name = "kill_headshot_gold" if (idspr==14) spr_name = "kill_knife" if (idspr==15) spr_name = "kill_last" if (idspr==16) spr_name = "kill_revenge" if (idspr==17) spr_name = "c4_defuse" if (idspr==18) spr_name = "c4_set" if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string(spr_name); // sprite name message_end(); } } return PLUGIN_CONTINUE }
public hide_spr(id, idspr) { new spr_name[33] if (idspr==1) spr_name = "kill_1" if (idspr==2) spr_name = "kill_2" if (idspr==3) spr_name = "kill_3" if (idspr==4) spr_name = "kill_4" if (idspr==5) spr_name = "kill_5" if (idspr==6) spr_name = "kill_6" if (idspr==7) spr_name = "kill_7" if (idspr==8) spr_name = "kill_8" if (idspr==9) spr_name = "kill_first" if (idspr==11) spr_name = "kill_he" if (idspr==12) spr_name = "kill_headshot" if (idspr==13) spr_name = "kill_headshot_gold" if (idspr==14) spr_name = "kill_knife" if (idspr==15) spr_name = "kill_last" if (idspr==16) spr_name = "kill_revenge" if (idspr==17) spr_name = "c4_defuse" if (idspr==18) spr_name = "c4_set" if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(0); // status (0=hide, 1=show, 2=flash) write_string(spr_name); // sprite name message_end(); spr_current[id] = 0 }
return PLUGIN_CONTINUE }
public check_spr(id) { new idspr = spr_current[id] if (idspr > 0) { new sec_c = get_systime() new time_check = sec_c - time_show_set[id] if (time_check>time_show) hide_spr(id, idspr) }
return PLUGIN_CONTINUE }
public eNewRound() { if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor)) { g_firstBlood = 1 } }
public eRestart() { eEndRound() g_firstBlood = 1 }
public eEndRound() {
}
RE: Ayuda con [Sprite-kill] - Madara - 14/09/2018
¿Que no suenen los sonidos?
Código PHP: /////////////////////////////////////////////////// // AMXMOD[X] // // Effects Killer // // by NST ([email protected]) // // // // cvar: // // nst_ek_time_kill < number > // // < number > = 8,9,.... // // // // nst_ek_sex < number > // // < number > = 1 or 2 // // 1 - Man // // 2 - Woman // // nst_ek_type < number > // // < number > = 1 or 2 // // 1 - use image // // 2 - use text // ///////////////////////////////////////////////////
#include <amxmodx> #include <fakemeta>
#define LEVELS 8
new kills[33] = {0,...}; new timekill[33] = {0,...}; new victims[33] = {0,...}; new levels[8] = {1, 2, 3, 4, 5, 6, 7, 8};
new spr_current[33] = {0,...} new time_show_set[33] = {0,...} new iconstatus, time_show = 3, g_firstBlood, g_lastkill
public plugin_init() { register_plugin("Effects Killer","1.0","NST") register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w") register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw") register_event("RoundTime", "eNewRound", "bc") register_cvar("nst_ek_time_kill","8") register_cvar("nst_ek_sex","1") register_cvar("nst_ek_type","1") register_forward(FM_PlayerPreThink,"check_spr") iconstatus = get_user_msgid("StatusIcon")
//return PLUGIN_CONTINUE }
public client_death(killer, victim, wpnindex, hitplace, TK) { if (killer == victim) return PLUGIN_HANDLED kills[victim] = 0 new team[6],sex[6] if (get_user_team(killer) == 1) team = "T" else team = "CT" new sex_cvar = get_cvar_num("nst_ek_sex") if (sex_cvar == 2) sex = "woman" else sex = "man"
new killer_name[32], victim_name[32] get_user_name(killer, killer_name, 31) get_user_name(victim, victim_name, 31) victims[victim] = killer new headshot = (hitplace == HIT_HEAD) ? 1 : 0
new sec_c = get_systime() new timekill_cvar = get_cvar_num("nst_ek_time_kill") new timeleft = sec_c-timekill[killer] timekill[killer] = sec_c if (timeleft<=timekill_cvar) kills[killer] += 1; else kills[killer] = 1; if (kills[killer]>LEVELS) kills[killer] = 1 new players_ct[32], players_t[32], ict, ite get_players(players_ct,ict,"ae","CT") get_players(players_t,ite,"ae","TERRORIST") if (ict == 0 || ite == 0) g_lastkill = 1 if (kills[killer] == 1 || g_lastkill == 1) { if (g_firstBlood) { g_firstBlood = 0 show_spr(killer, 9) show_msg(killer,"FIRST KILL") //client_cmd(killer, "spk misc/MultiKill/%s/MultiKill_1_%s", sex, team); } else if (g_lastkill == 1) { g_lastkill = 0 show_spr(killer, 15) show_msg(killer,"LAST KILL") //client_cmd(killer, "spk misc/MultiKill/%s/MultiKill_1_%s", sex, team); } else if (victim == victims[killer]) { show_spr(killer, 16) show_msg(killer,"PHUC THU") //client_cmd(killer,"spk misc/MultiKill/%s/Revenge_%s", sex, team) victims[killer] = 0 }
else if (headshot && wpnindex) { show_spr(killer, 12) show_msg(killer,"HEADSHOT") //client_cmd(killer,"spk misc/MultiKill/%s/Headshot_%s", sex, team) }
else if (wpnindex == CSW_HEGRENADE) { show_spr(killer, 11) show_msg(killer,"HEGRENADE KILL") //client_cmd(killer,"spk misc/MultiKill/%s/Grenadekill_%s", sex, team) } else if (wpnindex == CSW_KNIFE) { show_spr(killer, 14) show_msg(killer,"KNIFE KILL") //client_cmd(killer,"spk misc/MultiKill/%s/Knifekill_%s", sex, team) } else { show_spr(killer, 1) show_msg(killer, "1 KILL"); //client_cmd(killer, "spk misc/MultiKill/%s/MultiKill_1_%s", sex, team); }
} else { for (new i = 0; i < LEVELS; i++) { if (kills[killer] == levels[i]) { show_spr(killer, (i+1)) new msg[33] format (msg ,33, "%i KILL", (i+1)); show_msg(killer, msg); //client_cmd(killer, "spk misc/MultiKill/%s/MultiKill_%i_%s", sex, (i+1), team); return PLUGIN_CONTINUE; } } } return PLUGIN_CONTINUE }
public bomb_defused(defuser) { new sex[6] new sex_cvar = get_cvar_num("nst_ek_sex") if (sex_cvar == 2) sex = "woman" else sex = "man" show_spr(defuser, 17) //client_cmd(defuser, "spk misc/MultiKill/%s/C4_Defuse", sex); }
public bomb_planted(planter) { new sex[6] new sex_cvar = get_cvar_num("nst_ek_sex") if (sex_cvar == 2) sex = "woman" else sex = "man"
show_spr(planter, 18) //client_cmd(planter, "spk misc/MultiKill/%s/C4_Set", sex); }
public show_msg(killer, msg[]) { new type_cvar = get_cvar_num("nst_ek_type") if (type_cvar == 2) { set_hudmessage(0, 204, 0, -1.0, 0.65, 1, 0.02, 3.0, 0.3, 0.3, 2) show_hudmessage(killer, msg); } return PLUGIN_CONTINUE }
public show_spr(id, idspr) { new type_cvar = get_cvar_num("nst_ek_type") if (type_cvar == 1) { new sec_c = get_systime() time_show_set[id] = sec_c
hide_spr(id, spr_current[id]) spr_current[id] = idspr new spr_name[33] if (idspr==1) spr_name = "kill_1" if (idspr==2) spr_name = "kill_2" if (idspr==3) spr_name = "kill_3" if (idspr==4) spr_name = "kill_4" if (idspr==5) spr_name = "kill_5" if (idspr==6) spr_name = "kill_6" if (idspr==7) spr_name = "kill_7" if (idspr==8) spr_name = "kill_8" if (idspr==9) spr_name = "kill_first" if (idspr==11) spr_name = "kill_he" if (idspr==12) spr_name = "kill_headshot" if (idspr==13) spr_name = "kill_headshot_gold" if (idspr==14) spr_name = "kill_knife" if (idspr==15) spr_name = "kill_last" if (idspr==16) spr_name = "kill_revenge" if (idspr==17) spr_name = "c4_defuse" if (idspr==18) spr_name = "c4_set" if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string(spr_name); // sprite name message_end(); } } return PLUGIN_CONTINUE }
public hide_spr(id, idspr) { new spr_name[33] if (idspr==1) spr_name = "kill_1" if (idspr==2) spr_name = "kill_2" if (idspr==3) spr_name = "kill_3" if (idspr==4) spr_name = "kill_4" if (idspr==5) spr_name = "kill_5" if (idspr==6) spr_name = "kill_6" if (idspr==7) spr_name = "kill_7" if (idspr==8) spr_name = "kill_8" if (idspr==9) spr_name = "kill_first" if (idspr==11) spr_name = "kill_he" if (idspr==12) spr_name = "kill_headshot" if (idspr==13) spr_name = "kill_headshot_gold" if (idspr==14) spr_name = "kill_knife" if (idspr==15) spr_name = "kill_last" if (idspr==16) spr_name = "kill_revenge" if (idspr==17) spr_name = "c4_defuse" if (idspr==18) spr_name = "c4_set" if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(0); // status (0=hide, 1=show, 2=flash) write_string(spr_name); // sprite name message_end(); spr_current[id] = 0 }
return PLUGIN_CONTINUE }
public check_spr(id) { new idspr = spr_current[id] if (idspr > 0) { new sec_c = get_systime() new time_check = sec_c - time_show_set[id] if (time_check>time_show) hide_spr(id, idspr) }
return PLUGIN_CONTINUE }
public eNewRound() { if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor)) { g_firstBlood = 1 } }
public eRestart() { eEndRound() g_firstBlood = 1 }
public eEndRound() {
}
RE: Ayuda con [Sprite-kill] - angelito max-style 5 - 14/09/2018
love you <3
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