hola gente queria pedirle como puedo darle rango a un adm cuando se conecte por ejemplo un admin comun sin mucho acceso con ADMIN_KICK q tenga el rango Silver III y el adm con acceso a ADMIN_KICK+ADMIN_BAN q tenga el rango Silver IV y el admin general con todo los acceso q tenga el rango Silver Elite Master
los rango q utilizo son lo de kikizon
los rango q utilizo son lo de kikizon
Código PHP:
#include <amxmisc>
#include <fakemeta>
#include <adv_vault>
new const PLUGIN[] = "Rangos CS:GO"
#define VERSION "1.0"
new const AUTHOR[] = "kikizon"
/* =============================================
|= [EMPIEZA SECCION MODIFICABLE] =|
==============================================*/
/* ====================================
*[CONSTANTES]*
=====================================*/
new const Web[] = "AMXMODX-ES.COM" // Se Muestra en HUD
new const Prefijo[] = "!g[RANGOS]!y" // Prefijo en say
new const Sonido[] = "rango/up.wav" // Sonido Rango UP
/* ====================================
*[CONST NOMBRES DE RANGOS]*
=====================================*/
enum _:DATA
{
NOMBRE[32],
FRAGS
}
new const Rangos[][DATA] = {
{ "Sin Rango", 100 },
{ "Silver I", 200 },
{ "Silver II", 300 },
{ "Silver III", 500 },
{ "Silver IV", 700 },
{ "Silver Elite", 800 },
{ "Silver Elite Master", 900 },
{ "Gold Nova I", 1000 },
{ "Gold Nova II", 1200 },
{ "Gold Nova III", 1300 },
{ "Gold Nova Master", 1400 },
{ "Master Guardian I",1500 },
{ "Master Guardian II", 1700 },
{ "Master Guardian Elite", 1800 },
{ "Distinguished Master Guardian", 1900 },
{ "Legendary Eagle", 2000 },
{ "Legendary Eagle Master", 2100 },
{ "Supreme Master First Class", 2200 },
{ "The Global Elite", 2500 }
}
/* =============================================
|= [TERMINA SECCION MODIFICABLE] =|
==============================================*/
/* ====================================
*[VARIABLES]*
=====================================*/
new g_rango[33], g_frags[33]
new SyncHUD, g_maxplayers, g_msgTeamInfo, g_msgSayText, g_playername[33][32];
#define TASK_HUD 2100
#define ID_HUD (taskid - TASK_HUD)
new g_vault
enum
{
CAMPO_RANGO,
CAMPO_FRAG,
CAMPO_MAX
}
new g_campos[CAMPO_MAX]
/* ====================================
*[Cvars]*
=====================================*/
new cvar_Hud, cvar_knifex2, cvar_hsx2
/* ====================================
*[INIT]*
=====================================*/
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("DeathMsg", "Event_DeathMsg", "a")
register_logevent("logevent_round_end", 2, "1=Round_End")
register_clcmd("say", "message_saytext")
register_clcmd("say_team", "message_sayteam")
/* =============================================
|= [EMPIEZA SECCION MODIFICABLE] =|
==============================================*/
cvar_Hud = register_cvar("rangos_hud", "1") // 1 - Mostrar HUD | 0 - No Mostrar
cvar_knifex2 = register_cvar("rangos_knifex2", "1") // 1 - x2 frags con knife | 0 - NO :v
cvar_hsx2 = register_cvar("rangos_hsx2", "1") // 1 - x2 frags de HeadShot | 0 - NO :v
/* =============================================
|= [TERMINA SECCION MODIFICABLE] =|
==============================================*/
SyncHUD = CreateHudSyncObj()
g_maxplayers = get_maxplayers()
g_msgTeamInfo = get_user_msgid("TeamInfo")
g_msgSayText = get_user_msgid("SayText")
g_vault = adv_vault_open("data_rangos", false)
g_campos[CAMPO_RANGO] = adv_vault_register_field(g_vault, "RANGOS")
g_campos[CAMPO_FRAG] = adv_vault_register_field(g_vault, "FRAGS")
adv_vault_init(g_vault)
}
/* ====================================
*[PRECACHE]*
=====================================*/
public plugin_precache()
precache_sound(Sonido)
/* ===================================
*[HUD]*
=====================================*/
public HUD(taskid) {
new id = ID_HUD
if (!is_user_alive(id)) {
id = pev(id, pev_iuser2)
if (!is_user_alive(id)) return;
}
if(id != ID_HUD) {
set_hudmessage(255, 255, 255, 0.60, 0.67, 1, 6.0, 1.0)
ShowSyncHudMsg(ID_HUD, SyncHUD, "Frags: %d || Rango: %s", g_frags[id], Rangos[g_rango[id]][NOMBRE])
} else {
set_hudmessage(0, 255, 0, 0.0, 0.20, 1, 6.0, 1.0)
ShowSyncHudMsg(ID_HUD, SyncHUD, "=======================^nFrags: %d^nRango: %s^n=======================^nSig. Rango: %s^nFrags Restantes: %d^n=======================^n%s",
g_frags[id], Rangos[g_rango[id]][NOMBRE], Rangos[g_rango[id]+1][NOMBRE], Rangos[g_rango[id]][FRAGS] - g_frags[id], Web)
}
}
/* ==================================
[PUTINSERVER]
===================================*/
public client_putinserver(id) {
get_user_name( id, g_playername[ id ], charsmax( g_playername[ ] ) );
g_rango[id] = 0
g_frags[id] = 0
Cargar(id)
if(get_pcvar_num(cvar_Hud))
set_task(1.0, "HUD", id+TASK_HUD, _, _, "b")
}
/* ==================================
[DISCONNECT]
===================================*/
public client_disconnect(id) {
Guardar(id);
remove_task(id+TASK_HUD)
}
/* ==================================
[ROUND END]
===================================*/
public logevent_round_end() {
for(new id = 1; id <= g_maxplayers; id++)
Guardar(id);
}
/* ==================================
[DEATHMSG]
===================================*/
public Event_DeathMsg() {
new attacker = read_data(1)
new victim = read_data(2)
new hs = read_data(3)
new weaponid = get_user_weapon(attacker)
if(victim == attacker) return;
if(is_user_alive(attacker)) {
g_frags[attacker]++
if(get_pcvar_num(cvar_knifex2)) {
if(weaponid == CSW_KNIFE)
g_frags[attacker]++
}
if(get_pcvar_num(cvar_hsx2)) {
if(hs) g_frags[attacker]++
}
AumentarRango(attacker)
}
}
/* ================================
[UPDATE RANGO]
=================================*/
AumentarRango(id) {
new Aumento = false
while(g_frags[id] >= Rangos[g_rango[id]][FRAGS]) {
Aumento = true
g_rango[id]++
}
if(Aumento) {
chatcolor(id, "%s Felicidades subiste al rango: !g[ %s ]", Prefijo, Rangos[g_rango[id]][NOMBRE])
client_cmd(id, "spk %s", Sonido)
Aumento = false
}
}
/*=====================================
*[SAY]*
=====================================*/
public message_saytext(id) {
static said[192]
read_args(said, charsmax(said))
remove_quotes(said)
if (said[0] == '@' || said[0] == '%' || said[0] == '/' || said[0] == '.' || said[0] == '!' || equal (said, ""))
return PLUGIN_HANDLED
if (!ValidMessage(said, 1)) return PLUGIN_CONTINUE;
static color[11], name[32], alive[11]
get_user_team(id,color,charsmax(color))
get_user_name(id,name,charsmax(name))
if (is_user_alive (id)) {
alive = ""
} else {
alive = "[Muerto]"
}
if (is_user_admin(id)) {
if (get_user_flags(id) & ADMIN_KICK)
format(said, charsmax(said), "^x01%s^x04%s ^x03%s ^x04: %s", alive, Rangos[g_rango[id]][NOMBRE], name, said)
} else {
format(said, charsmax(said), "^x01%s^04%s ^x03%s ^x01: %s", alive, Rangos[g_rango[id]][NOMBRE], name, said)
}
static i, team[11]
for (i = 1; i <= g_maxplayers; i++) {
if (!is_user_connected(i)) continue
get_user_name(id,name,charsmax(name))
if (is_user_admin(i) || is_user_alive(id) && is_user_alive(i) || !is_user_alive(id) && !is_user_alive(i)) {
get_user_team(i, team, charsmax(team))
changeTeamInfo(i, color)
writeMessage(i, said)
changeTeamInfo(i, team)
}
}
return PLUGIN_HANDLED_MAIN;
}
public message_sayteam(id)
{
static said[192]
read_args(said, charsmax(said))
remove_quotes(said)
if (said[0] == '@' || said[0] == '%' || said[0] == '/' || said[0] == '.' || said[0] == '!' || equal (said, ""))
return PLUGIN_HANDLED
if (!ValidMessage(said, 1)) return PLUGIN_CONTINUE;
static playerTeam, playerTeamName[19]
playerTeam = get_user_team(id)
switch (playerTeam) {
case 1: copy (playerTeamName, 6, "TE")
case 2: copy (playerTeamName, 8, "CT")
default: copy (playerTeamName, 11, "SPEC")
}
static color[11], name[32], alive[11]
get_user_team(id,color,charsmax(color))
get_user_name(id,name,charsmax(name))
if (is_user_alive (id)) {
alive = ""
} else {
alive = "[MUERTO]"
}
if (is_user_admin(id)) {
if (get_user_flags(id) & ADMIN_RCON)
format(said, charsmax(said), "^x01%s [ %s ] ^x04%s ^x03%s ^x04: %s", alive, playerTeam, Rangos[g_rango[id]], name, said)
} else {
format(said, charsmax(said), "^x01%s [ %s ] ^04%s ^x03%s ^x01: %s", alive, playerTeam, Rangos[g_rango[id]],name, said)
}
static i, team[11]
for (i = 1; i <= g_maxplayers; i++) {
if (!is_user_connected(i)) continue;
get_user_name(id,name,charsmax(name))
if (get_user_team(i) == playerTeam || is_user_admin(i)) {
if (is_user_alive(id) && is_user_alive(i) || !is_user_alive(id) && !is_user_alive(i)) {
get_user_team(i, team, charsmax(team))
changeTeamInfo(i, color)
writeMessage(i, said)
changeTeamInfo(i, team)
}
}
}
return PLUGIN_HANDLED_MAIN;
}
public changeTeamInfo(player, team[]) {
message_begin(MSG_ONE, g_msgTeamInfo, _, player)
write_byte(player)
write_string(team)
message_end()
}
public writeMessage(player, message[]) {
message_begin(MSG_ONE, g_msgSayText, {0, 0, 0}, player)
write_byte(player)
write_string(message)
message_end()
}
/* ===================================
*[GUARDADO]*
=====================================*/
Guardar(id) {
adv_vault_set_start(g_vault)
adv_vault_set_field(g_vault, g_campos[CAMPO_RANGO], g_rango[id])
adv_vault_set_field(g_vault, g_campos[CAMPO_RANGO], g_frags[id])
adv_vault_set_end(g_vault, 0, g_playername[id])
}
Cargar(id) {
if(!adv_vault_get_prepare(g_vault, _, g_playername[id]))
return
g_rango[id] = adv_vault_get_field(g_vault, g_campos[CAMPO_RANGO])
g_frags[id] = adv_vault_get_field(g_vault, g_campos[CAMPO_FRAG])
}
/* ===================================
*[STOCKS]*
=====================================*/
// stock de chatcolor
stock chatcolor(id, const input[], any:...) {
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!g", "^4"); // Verde
replace_all(msg, 190, "!y", "^1"); // Default
replace_all(msg, 190, "!t", "^3"); // Color del Equipo
if (id) players[0] = id; else get_players(players, count, "ch"); {
for (new i = 0; i < count; i++) {
if (is_user_connected(players[i])) {
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
// Stock para Saber Si el mensaje es valido
stock ValidMessage(text[], maxcount) {
static len, i, count
len = strlen(text)
count = 0
if (!len)
return false;
for (i = 0; i < len; i++) {
if (text[i] != ' ') {
count++
if (count >= maxcount)
return true;
}
}
return false;
}